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Destiny---Codex

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Destiny Codex turns the Destiny 2 Manifest (gibberish hash-reference JSON) into clean, AI-readable text. CLI + MCP server with 9 tools: search, filter, get, relationships, graph traversal, item comparison. Works for 100% of the manifest - all 83 definition tables supported generically.

2 stars TypeScriptOthers Updated Jul 8, 2026

Documentation

Destiny Codex

> Version 0.5.1.0 (02.07.2026)

>

> Turn the Destiny 2 Manifest (gibberish hash-reference JSON) into clean, AI-readable text — with full relationship traversal, structured filtering, item comparison, and weapon perk-roll extraction.

Destiny Codex is a CLI tool and an MCP server. It works for 100% of the manifest — every definition table is supported generically. Hash references are resolved into human-readable names automatically, in both directions.

Changelog

0.5.1.0 (02.07.2026)

Features:

  • Offline mode — The remote manifest version is only checked when the cache is missing or the last check is older than 1 hour. If Bungie is unreachable, the cached manifest is used with a warning. Commands are faster and work without internet.
  • Fast reverse perk search — `codex perksearch` now uses a precomputed `weapon_perks` table in the index DB instead of scanning all ~40k items per query. Run `codex index --rebuild` once to upgrade an existing index cache (older caches fall back to the full scan automatically).
  • `--json` output — `search`, `filter`, `browse`, `rolls`, and `perksearch` accept `--json` for raw structured output (scripting without the REST server).
  • Per-language manifest metadata — Switching languages back and forth no longer re-downloads the manifest if the cached DB is still current.
  • Network hardening — All Bungie calls now have timeouts (15 s metadata, 120 s download); the manifest download retries up to 3× and verifies the SQLite header before replacing the cache.
  • CI — GitHub Actions workflow (build + tests on every push/PR).

Bug Fixes:

  • Stat name filters — Stat names (`--stat "Swing Speed:50"`, `statsByName`) are now resolved against the manifest's own `DestinyStatDefinition` table instead of a hardcoded list that contained wrong hashes for Accuracy, Charge Rate, Swing Speed, Guard Endurance, and others. This also makes stat filters work in every manifest language.
  • `itemSubType` labels — The formatter used a wrong enum (e.g. `1: Helmet`); replaced with the correct `DestinyItemSubType` values (Hand Cannon, Sword, Glaive, ...).
  • Type declarations — `dist/api.d.ts` is now actually emitted (`declaration: true`); library consumers get TypeScript types.
  • `zod` dependency — Declared explicitly instead of relying on the MCP SDK's transitive copy.
  • Filter completeness — `filter` no longer stops scanning early (`limit * 3`), which could silently drop matching items depending on table order.
  • Table name validation — Table names from CLI/MCP/REST input are validated against the manifest before being used in SQL. The REST server returns 400 for unknown tables.

Improvements:

  • Shared socket logic — `rolls`, `perksearch`, and the `weapon_perks` index build now share one `sockets.ts` perk-extraction implementation instead of three copies that could drift apart.
  • Prepared-statement cache for definition lookups (hot paths like `rolls`, `browse`, `graph` no longer re-prepare identical SQL thousands of times).
  • The API query cache now covers `search`, `get`, `resolve`, `relationships`, `graph`, and `compare` (previously only `filter`/`browse`/`rolls`/`perksearch`).
  • Central `enums.ts` for class/damage names; `filter` output now shows `class=Titan`/`dmg=Solar` instead of numeric codes; REST `class`/`damage` params are case-insensitive.
  • Tests — Expanded from 50 to 74, including a fixture in-memory manifest DB that covers `filter`, `rolls`, `perksearch`, `sockets`, `relationships`, and the table-validation guard. Version consistency between `package.json` and `src/version.ts` is enforced by a test.

0.5.0.0 (07.01.2026)

Features:

  • `browse` MCP tool + CLI command — Browse items with full display data: icons, stats, sockets, damage type, watermarks, flavor text. Like `filter` but enriched for visual/display use.
  • `compare` MCP tool — Compare 2-6 items side-by-side via MCP (stats, perks, properties in aligned columns). Previously only available in CLI and REST.
  • `item` MCP tool — Look up an item by name and get its full readable definition in one step. Replaces the search+get two-call pattern.
  • AGENTS.md updated — `browse.ts` and `compare.ts` now documented in the architecture section.

Bug Fixes:

  • `resolve` MCP tool — Removed unnecessary database query that loaded a definition only to discard it (`void def`).

Quick Start

bash
# 1. Install dependencies + build
npm install
npm run build

# 2. Install the `codex` command globally (links this repo)
npm link            # or: npm install -g .

# 3. Add your Bungie API key (get one at https://www.bungie.net/en/Application)
codex config set-key your_key_here

# 4. (Optional) Set your preferred language (default: en)
codex config set-language de    # German, French, Spanish, Japanese, etc.

# 5. Download the manifest + build indexes
codex sync
codex index

# 6. Use it
codex item Gjallarhorn

> All commands below use the global `codex` command. If you'd rather not install

> it globally, you can always run it in-place with `node dist/index.js `

> from the repo root (e.g. `node dist/index.js item Gjallarhorn`).

Instead of `config set-key`, you can also provide the key via a `.env` file

(`cp .env.example .env`, then set `BUNGIE_API_KEY=...`) or the `BUNGIE_API_KEY`

environment variable.

CLI Commands

CommandDescription
`codex item `Look up an item by name, show full readable definition. Picks best match automatically.
`codex search `Search by name (substring, case-insensitive). `-t ` to filter, `-l ` for limit.
`codex filter [options]`Structured filter: `--tier`, `--type`, `--class`, `--damage`, `--bucket`, `--stat`.
`codex browse [options]`Browse items with full display data (icons, stats, sockets, damage, flavor text). Same filters as `filter` but enriched.
`codex rolls `Show all possible perk rolls for a weapon (barrel, mag, traits, mods, catalyst). Answers "what can this weapon roll?"
`codex perksearch `Reverse perk search: find all weapons that can roll a given perk. Alias: `perks`.
`codex get `Full readable definition by table + hash (all refs resolved inline).
`codex resolve `Bare hash → short summary (auto-detects table).
`codex raw `Raw JSON of a definition.

Relationships & Graph

CommandDescription
`codex relationships `Show outgoing + incoming references. Alias: `codex rels`.
`codex graph `Traverse the reference graph as a tree. Alias: `codex tree`.
`codex compare [name3...]`Compare 2+ items side-by-side (stats, perks, properties).

Management

CommandDescription
`codex sync`Download/refresh the manifest. `--force` to re-download.
`codex index`Build search indexes (speeds up everything ~10x). `--rebuild` to force.
`codex info`Show manifest version + table list.
`codex tables`List all definition tables.
`codex mcp`Start the MCP server (for AI tool integration).
`codex serve`Start REST API HTTP server for app integration. `--port`, `--host`.
`codex config set-key `Save your Bungie API key.
`codex config set-language `Save preferred manifest language (`de`, `fr`, `es`, `ja`, ...). Run `sync` after.
`codex config get-language`Show currently saved language.

Examples

Look up an item

bash
codex item Gjallarhorn
codex item "Last Wish" --table DestinyActivityDefinition
bash
codex search Gjallarhorn
codex search "Wolfpack Rounds" -t DestinySandboxPerkDefinition
codex find "Last Wish" -l 5

Filter

bash
# All Exotic Rocket Launchers
codex filter --tier Exotic --type "Rocket Launcher"

# All Legendary Titan helmets
codex filter --tier Legendary --class Titan --bucket Helmet

# Rocket Launchers with Blast Radius >= 90
codex filter --type "Rocket Launcher" --stat "Blast Radius:90"

# Solar Sidearms, max 10 results
codex filter --damage Solar --type "Sidearm" --limit 10

Browse (enriched item data)

bash
# Exotic Rocket Launchers with icons, stats, sockets, flavor text
codex browse --tier Exotic --type "Rocket Launcher"

# Legendary Titan helmets with full display data
codex browse --tier Legendary --class Titan --bucket Helmet --limit 10

# Solar Sidearms with icons and stats
codex browse --damage Solar --type "Sidearm" --limit 10

Relationships (how things connect)

bash
# What does Gjallarhorn reference? (outgoing)
codex rels DestinyInventoryItemDefinition 1363886209 -d outgoing

# Who uses the "Wolfpack Rounds" perk? (incoming)
codex rels DestinySandboxPerkDefinition 2447763556 -d incoming

# Both directions
codex rels DestinyInventoryItemDefinition 1363886209

Graph traversal

bash
codex graph DestinyInventoryItemDefinition 1363886209 --depth 3
codex tree DestinyInventoryItemDefinition 1363886209 --depth 2 --branch 10

Compare items

bash
codex compare Gjallarhorn "Hezen Vengeance"
codex compare "Deathbringer" "Two-Tailed Fox" "Eyes of Tomorrow"

Weapon perk rolls

bash
# What can Code Duello roll?
codex rolls "Code Duello"

# Exotic perks + catalyst
codex rolls Gjallarhorn

# Raid weapon rolls
codex rolls "Hezen Vengeance"
bash
# Which weapons can roll Incandescent?
codex perksearch Incandescent

# Which weapons can roll Bait and Switch?
codex perks "Bait and Switch"

# Which weapons can roll Vorpal Weapon?
codex perksearch "Vorpal Weapon"

Multi-language support

bash
# Switch to German
codex config set-language de
codex sync
codex index --rebuild

# Now everything is in German
codex item Gjallarhorn          # "Raketenwerfer (Exotisch)"
codex filter --tier Exotisch --type "Raketenwerfer"
codex rolls "Code Duello"       # "INTRINSISCHE EIGENSCHAFTEN", "WAFFEN-PERKS"

# One-off language for sync (without saving)
codex sync --language fr
codex sync -l ja

# Supported languages
en, de, es, es-mx, fr, fr-ca, it, ja, ko, pl, pt-br, ru, zh-chs, zh-cht

MCP Server (for AI tools)

Destiny Codex runs as an MCP server over stdio. AI assistants like Devin, Claude, and others can call it directly.

Start the server

bash
codex mcp

Configure in an MCP client

If you installed the `codex` command globally (`npm link` / `npm install -g .`),

point your MCP client at it directly:

json
{
  "mcpServers": {
    "destiny-codex": {
      "command": "codex",
      "args": ["mcp"]
    }
  }
}

If you did not install it globally, run it from the built output instead:

json
{
  "mcpServers": {
    "destiny-codex": {
      "command": "node",
      "args": ["/path/to/destiny-codex/dist/index.js", "mcp"]
    }
  }
}

MCP Tools

ToolDescription
`manifest_info`Manifest version, language, table list with row counts. Auto-syncs.
`list_tables`All definition tables.
`search`Name search with optional table filter.
`filter`Structured query: itemType, tierType, classType, damageType, bucket, stat ranges.
`browse`Enriched item data: icons, stats, sockets, damage, flavor text. Same filters as `filter`.
`rolls`All possible perk rolls for a weapon (barrel, mag, traits, mods, catalyst).
`perk_search`Reverse perk search: which weapons can roll a given perk?
`item`Look up item by name → full readable definition in one step (fuzzy-matched).
`compare`Compare 2-6 items side-by-side (stats, perks, properties in columns).
`get`Readable text rendering of a definition (all hash refs resolved inline).
`resolve`Bare hash → short summary.
`relationships`Outgoing + incoming references (how things connect).
`graph`Traverse the reference graph N hops deep as a tree.
`raw`Raw JSON of a definition.

App Integration

Destiny Codex can be used as a backend in your own app — without AI, without the CLI.

Programmatic API (Node.js)

ts
import { DestinyCodex } from "destiny-codex";

const codex = new DestinyCodex({ apiKey: "your-bungie-key" });
await codex.sync();    // download manifest
await codex.index();   // build indexes

// Search
const hits = await codex.search("Gjallarhorn");

// Weapon perk rolls
const rolls = await codex.getRolls("Code Duello");

// Reverse perk search
const weapons = await codex.findWeaponsWithPerk("Incandescent");

// Filter
const exotics = await codex.filter({ tierTypeName: "Exotic", itemTypeDisplayName: "Rocket Launcher" });

// Browse (enriched: icons, stats, sockets, flavor text)
const browseResults = await codex.browse({ tierTypeName: "Exotic", itemTypeDisplayName: "Rocket Launcher" });

// Compare
const comparison = await codex.compare(["Gjallarhorn", "Hezen Vengeance"]);

// Relationships
const rels = await codex.relationships("DestinyInventoryItemDefinition", 1363886209);

// Raw JSON
const raw = await codex.raw("DestinyInventoryItemDefinition", 1363886209);

codex.close();

REST API Server (for web apps / frontends)

bash
codex serve --port 3000

All endpoints return JSON with CORS enabled:

EndpointDescription
`GET /health`Health check
`GET /api/info`Manifest version, language, tables
`GET /api/tables`All definition tables
`GET /api/search?q=&table=&limit=`Search by name
`GET /api/filter?tier=&type=&class=&damage=`Structured filter
`GET /api/browse?tier=&type=&class=&damage=`Browse items with full display data (icons, stats, sockets)
`GET /api/get//`Readable definition
`GET /api/resolve/`Bare hash → summary
`GET /api/rolls/`Weapon perk rolls
`GET /api/perksearch/`Weapons that can roll a perk
`GET /api/compare?items=`Compare items
`GET /api/relationships//?direction=`References
`GET /api/graph//?depth=&branch=`Graph traversal
`GET /api/raw//`Raw JSON
bash
# Examples
curl http://localhost:3000/api/search?q=Gjallarhorn
curl http://localhost:3000/api/rolls/Code%20Duello
curl http://localhost:3000/api/perksearch/Incandescent
curl "http://localhost:3000/api/filter?tier=Exotic&type=Rocket%20Launcher&limit=5"
curl "http://localhost:3000/api/browse?tier=Exotic&type=Rocket%20Launcher&limit=5"

How It Works

The Destiny 2 Manifest is a SQLite database with ~83 tables of JSON definitions. Every definition is full of hash references — `itemHash: 1363886209`, `statHash: 155624089`, etc. — that are meaningless without looking up the target.

Destiny Codex:

1. Downloads the manifest from Bungie's API and caches it locally as SQLite.

2. Builds indexes (forward hash→table, name index, reverse reference index) stored as a versioned SQLite DB.

3. Resolves hash references two ways:

    4. Formats definitions as clean, indented text with hash refs replaced by `"Gjallarhorn" (hash 1363886209, DestinyInventoryItemDefinition)` inline.

    5. Traverses the reference graph in both directions: outgoing (what does X reference?) and incoming (who references X?).

    Performance

    OperationTime
    Manifest download~10s (37 MB compressed)
    Index build~15s (one-time per manifest version)
    `codex search` (with index)~1.3s
    `codex rels` (with index)~1.2s
    `codex graph` (with index)~1.2s
    `codex filter`~0.3s
    `codex perksearch` (with index)~1s

    Requirements

    • Node.js 22.5+ (uses built-in `node:sqlite`). On Node 22/23 it may require the `--experimental-sqlite` flag; on Node 24+ it is stable.
    • A Bungie.net API key (free, get one at https://www.bungie.net/en/Application)
    code
    ## License
    
    PolyForm Noncommercial 1.0.0 — see [LICENSE](LICENSE).
    
    This software may **never** be used for commercial purposes. Personal use,
    research, education, charitable organizations, and government institutions
    are permitted. See the [full license text](https://polyformproject.org/licenses/noncommercial/1.0.0)
    for details.

    Frequently asked questions

    What is Destiny---Codex?

    Destiny---Codex is Destiny Codex turns the Destiny 2 Manifest (gibberish hash-reference JSON) into clean, AI-readable text. CLI + MCP server with 9 tools: search, filter, get, relationships, graph traversal, item comparison. Works for 100% of the manifest - all 83 definition tables supported generically.

    How do I install Destiny---Codex?

    Open the GitHub repository and follow its README. Most MCP servers are added to your client's MCP config, then called by your agent.

    Is Destiny---Codex open source?

    Yes — it is hosted on GitHub at https://github.com/OpenChatGit/Destiny---Codex and has 2 stars.

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